Mine Quest is the sequel to a free-to-play mining RPG developed by Tapps Games for iOS and Android platforms with more than 1M downloads in app stores.
In the second edition there was a complete evolution of the artstyle, including character design, VFX, scenarios, UI and even the logo. In comparision to the first game, the colors are brighter, with friendly assets and more complex scenario and characters compositions.
In this project I was responsible for create the game logo identity, bundle's template, store and app icon.
YEAR
2016
TEAM
ART DIRECTOR
Marcelo Marcatti
LEAD GAME ARTIST
Victor Negreiro
GAME ARTISTS
Rafael Gimenes
Camila Torrano
GAME DESIGNER
Pedro Câmara
APP ICON
LOGO DESIGN
DESIGN NOTES
The final logo results were the product of team collaboration. I was responsible for the typography and elements, all hand-drawn, creating the base colors, and turning the logo into a vector.
Lead artist Victor Negreiro provided a second pass on the logo, polishing the colors, adding details, and creating the background illustration.
STORE
APP ICON
Studio Tinymoon® 2025
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